RESUME
Professional ​
info​​
​I'm a 3d generalist and previsualztion artist. I focus on creating 3D environments and digital content for gamesproduct designs and film/tv. I have experience in creating previsualizations for products and services. I strive to create mood capturing scences via multimedia work flows.
Skills
Autodesk Maya
Nextlimit Realflow
Adobe Photoshop
After Effects
Premier Pro
Work​
experience​
iiCAMA.com, 170-20 Jamaica Ave, New York, 3d Artist/Post Assistant (Feb 2014 – Present)
- Help setup film equipment and computers for filming and post editing.
- Coordinate with staff on website design.
- Model 3d environments and assets for compositors.
- Lighting and texturing objects for animations.
Pickerel Pie Entertainment, 10-26a 46th Ave, New York, Production Assistant (Feb 2011 – Nov 2012)
- Assist production crew with lighting & camera equipment.
- Drive crew to shoot locations.
- Coordinate with producer and DP for pre-production and production projects.
Big Fuel, 40 West 23st, New York, Production Assistant (Nov 2011 – Nov 2011)
- Assist production crew with setup & break down of gear.
- Transported film crew to various shoot locations.
- Coordinate with production crew members for pre-production.
Alien KungFu, 110 Greene St, New York, 3D Artist Intern (Nov 2010 – Jan 2011)
- Complete assigned tasks ranging from photo shoots for stop motion sequences.
- Create various graphics for print, web and commercial advertising.
- Create mock up 3d assets for post-production layouts and animations.
Languages
HTML
C++
Javascript
Education
University of Advancing Technology.
​2005 - 2010
​Bachelor of Arts in Virtual Modelling & Design
Queensboro Community College.
​1998 - 2004
​Associates of Applied Sciences in Computer Information Systems