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RESUME

Professional â€‹

info​​
 

​I'm a 3d generalist and previsualztion artist.  I focus on creating 3D environments and digital content for gamesproduct designs and film/tv.  I have experience in creating previsualizations for products and services. I  strive to create mood capturing scences via multimedia work flows.

Skills

Autodesk Maya

Nextlimit Realflow

Adobe Photoshop

After Effects

Premier Pro

Work​

experience​
 

iiCAMA.com, 170-20 Jamaica Ave, New York, 3d Artist/Post Assistant (Feb 2014 – Present)

  • Help setup film equipment and computers for filming and post editing.
  • Coordinate with staff on website design.
  • Model 3d environments and assets for compositors.
  • Lighting and texturing objects for animations.

 

Pickerel Pie Entertainment, 10-26a 46th Ave, New York, Production Assistant (Feb 2011 – Nov 2012)

  • Assist production crew with lighting & camera equipment.
  • Drive crew to shoot locations.
  • Coordinate with producer and DP for pre-production and production projects.

 

Big Fuel, 40 West 23st, New York, Production Assistant (Nov 2011 – Nov 2011)

  • Assist production crew with setup & break down of gear.
  • Transported film crew to various shoot locations.
  • Coordinate with production crew members for pre-production.

 

Alien KungFu, 110 Greene St, New York, 3D Artist Intern (Nov 2010 – Jan 2011)

  • Complete assigned tasks ranging from photo shoots for stop motion sequences.
  • Create various graphics for print, web and commercial advertising.
  • Create mock up 3d assets for post-production layouts and animations.

 

Languages

HTML

C++

Javascript

 

Education
University of Advancing Technology.

​2005 - 2010

​Bachelor of Arts in Virtual Modelling & Design

 

 

Queensboro Community College.

​1998 - 2004

 

​Associates of Applied Sciences in Computer Information Systems

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